Events Plus for Unity3D

Need a way to wire up your game without the coding mess? Like the way UnityEvents works in the inspector, but find it too limiting and slow? Vastly improve your workflow with Events Plus! Events Plus is designed to be the ultimate replacement of the stock UnityEvents system. It is a highly-performant, feature-packed tool that gives you the power to wire your game up in an instant!

Intuitive

Very clean and easy-to-use inspector drawers that are fully expandable and reorderable. Every standard Unity variable type is supported and visible!

Comprehensive

Supports both dynamic events and those containing predefined values for variables, properties and functions! Up to 10 arguments are supported along with function overloading.

Optimized

Optimized for cross-platform support with event calls being up to 1000% faster than regular UnityEvents! All while being thread-safe and memory-leak free.

Robust

Backed by a high-performance event system that safely manages the entire wiring process for you! It can even automatically hook up spawned objects!

Customizable

Source code has been designed to be easily customized, including the ability to have your own serializable types.

Documented

Includes fully-documented source code along with example scenes made from the tutorial video. API and other documentation can be found below!

Events Plus
UnityEvents
Dynamic Events
Dynamic Event Performance
10x Faster
-
Predefined Events
Predefined Events Performance
2-10x Faster
-
Function Overloading
Functions with Return Types
Variables
Parameter Limit within Inspector
10
1
Exposed Class Members
Memory Safe
Thread Safe
Automatic Event Wiring
Reorderable Inspector Drawer
Expandable Inspector Drawer
Supported Preconfigured Types
Only bool, int, float, Unity objects
Fully Customizable
Source Code Included

Documentation

Click below to download a PDF document containing basic usage and additional technical information. Documentation and example scenes are also included in the asset package.

Support

For the best support, please visit the project in the official Unity Forums. Feel free to also use the form below to submit any issues, questions, comments or suggestions directly. All feedback is appreciated!

GOTO THE SUPPORT FORUM

Your email:

Your message:

CAPTCHA Image
Refresh Image

For security, please enter the above text: